Category: Blog

  • 20 Alarming Women in Tech Statistics—Lack of Diversity?

    20 Alarming Women in Tech Statistics—Lack of Diversity?

    Even though women have taken up their rightful place in almost every other industry, women in tech statistics aren’t as encouraging. In the last decades, women have been more progressive, making up nearly half of the total workforce.

    However, there are still some fields in which more work should be done, such as the tech sector, where things aren’t as dynamic.

    Regardless of discussions on gender diversity in technology, women keep being underpaid and underrepresented. So, what do the numbers say about women being employed in the tech sector? Let’s check that out.

    Most Notable Women in Technology Statistics (Editor’s Choice)

    • In male-dominated careers, women’s share is only 6.5%.
    • Nearly 50% of women in STEM jobs have faced discrimination in the hiring process.
    • Women represent 8% of computer network architects.
    • Almost 20% of US software developers are women.
    • According to a 2020 study, women in tech represented 28.8%.
    • Nearly a third of female students were interested in a career in tech in 2020.
    • Only 10% of CEOs of the biggest tech companies globally are women.
    • Around 70% of women in tech have worked in a company where bro culture is prevalent.

    Females in Male-Dominated Careers Statistics

    A male-dominated industry is the one where women represent 25% or less. So, what happens when you’re a woman and enter a stereotypically male-dominated sector?

    1. Women represent 6.5% of workers in male-dominated careers.

    (IWPR)

    Similarly, men make up even less in female-dominated careers—5.4%. Moreover, we’re already familiar with the gender pay gap, which is once again proven by the male to female ratio in the technology industry.

    2. However, in 29 male-dominated fields, women earn a higher median annual income than men.

    (Medill News Service)

    Some of those fields include equipment installers, construction fields, geoscience, life science, and brick masonry.

    For example, a survey finds that full-time female life scientists earn 142% of what their male counterparts do. As for environmental scientists and geoscientists, that percentage is 106%.

    3. A male-dominated job where women have made the most gains (63%) is a veterinarian.

    (Business News Daily) 

    A bit lower share of women can be seen in other male-dominated jobs like marketing managers (53.6%) and management analysts (50.2%). Female engineers statistics also show an increase of 16% for civil engineers and  8.7% for mechanical engineers.

    Additionally, approximately 47.6% of coaches and scouts are women, whereas that percentage is lower for team assemblers (45.5%), optometrists (45.1%), and financial analysts (44%). 

    The research also notes some optimistic information—women now hold nearly a quarter of the jobs previously occupied by men.

    4. 72% of women worked in a company where bro culture is prevalent.

    (Statista)

    The number can range from a 2:1 to 5:1 ratio. Moreover, women outnumber men in 17% of business meetings, while there was equal representation in 11% of cases.

    Women in STEM Statistics

    In the last six years, there has been a slight increase in the number of women in STEM. In fact, the lowest percentage of women in STEM is in the informatics and technology sector.

    5. 64% of high school girls choose STEM subjects, compared to 83% of boys.

    (Panthera)

    This tendency continues in college, too. In fact, 30% of women take STEM courses compared to 52% of men. Moreover, women in engineering statistics reveal something even more alarming—only 2% of women study engineering. On the other hand, 13% of men study engineering.

    6. 8% of computer network architects are women.

    (Census, BLS)

    Regrettably, that’s the only STEM job where women earn more than men. As for the salary, the 2020 median pay of a computer network architect in the United States was $120,520 a year. Furthermore, there were 165,200 jobs in that sector in the US.

    7. There was a 19% increase in women working in engineering between 1970–2019.

    (Census)

    In other words, only 8% of women worked in that sector in 1970, while the percentage of women in engineering was 27% in 2019. Slow but steady, that’s still a shift in a positive direction.

    However, considering the period between 1990 and 2019, there was a decrease in the percentage of women in computer occupations.

    8. 48% of women in STEM jobs have faced discrimination in the recruitment and hiring process.

    (The Abbey)

    That’s even worse for Black women, who still struggle with discrimination in all aspects of their careers.

    As a matter of fact, Blacks and Latinas in tech statistics point out something distressing—women from these ethnicities who have completed their education in computer science or engineering are less likely to be employed than White women.

    Seeing this, many Black and Latino women probably feel discouraged to even try becoming a part of these technology segments.

    9. About 19% of software developers in the US are women.

    (Insider, WomenWhoCode)

    Moreover, women in computer science statistics predicted an increase of approximately 13% in the employment of software developers by 2024 and another 19% rise in application software developers’ employment by the same year.

    That can represent even more opportunities for women. In addition, some women who have already proven themselves as successful software and web developers are Marissa Mayer, Julia Luison, and Natalia Burina. 

    10. The percentage of women in IT is 17% in the UK.

    (The Guardian)

    Given that Britain’s technology sector is on the rise, this is a particularly low percentage. Even worse, the percentage hasn’t changed in the last 10 years despite the growing industry.

    Research notes that diversity at work is extremely important for British millennials. That is to say, over 80% of them look for employers who respect equality, inclusion, and diversity.

    Women in Tech Stats for 2020

    In the GAFAM sector (Google, Apple, Facebook, Amazon, and Microsoft), women accounted for nearly 30% of the workforce in 2020.

    11. As per 2020 research, only 27% of female students were interested in a tech career.

    (Panthera, PWC)

    What’s even more alarming is that only 3% said it was their first choice. As it turns out, many women are discouraged from pursuing a career in this field.

    Notably, women in tech statistics indicate that only around 16% of them claim someone encouraged them to work in the industry, while 5% of leadership positions were held by women. Believe it or not, many women state they don’t know what working in the domain requires.

    12. In 2020, the best gender balance in the US tech sector was in Montana and Maine (37% women vs. 63% men).

    (Statista)

    In addition, as per women in technology statistics, the District of Columbia, Mississippi, and Missouri came right after these states, with 64% men and 36% women.

    On the other side of the spectrum is Alaska. It is not only one of the most dangerous US states, but along with Utah, it has the highest gender gap in the tech industry.

    In fact, 74% of employees in the tech industry were men, while women in tech statistics showed something alarming—only 26% of the tech employees in Alaska and Utah were women.

    Some other states with a high gender gap in tech were Delaware, Nevada, and Wyoming, where 72% of tech employees were men, compared to 28% who were women.

    13. The tech position with the lowest gender gap in Europe in 2020 was user experience designer.

    (Statista, UX Design Institute)

    Moreover, gender diversity in tech statistics for 2020 noted that men represented 57% of the workforce in that domain, as opposed to 43% of women. Generally speaking, this is one domain where women are well represented.

    Data shows that women who already work in this sector advise other women to believe in themselves and stop doubting their capabilities. That way, the female representation can keep on thriving in this area.

    14. In 2020, the percentage of women in tech was 20.5%.

    (BLS)

    So, out of the 297,000 employees in the tech industry, 60,885 were women. When looking at the data year-over-year, we can see there’s an increase in the number of women in tech.

    Even though the increase is promising, there’s still a long way before an equal gender representation in tech is achieved. Despite the growth of around 5% a year, diversity in tech statistics show that it will take 12 years to achieve gender equality in this industry.

    15. A 2020 survey noted that during COVID-19, 46% of women were worried about losing their job.

    (Anita B.org)

    Throughout that period, women in tech faced high levels of job insecurity. Namely, about 21% reported they would probably lose their job.

    Consequently, that led to women worrying about finding a new one. Around 43% claimed that in case they lost their job, it would be difficult to find another.

    Diversity in Tech Statistics for 2021 

    Research from this year shows that almost 70% of companies realize their business lack diversity, but a lot of them don’t know how to solve the issue.

    16. Research reveals that only 10% of CEOs of the biggest tech companies globally are women.

    (ET)

    Fire Tech conducted the research by analyzing 50 of the biggest companies worldwide. Some other findings show that, on average, women in tech leadership positions earn 237% less than men. Given this, it would still be long until the gender gap in technology is closed.

    17. The percentage of women in computer science is 20%.

    (Computer Science)

    That’s not much of a change in the last 10 years. Moreover, many girls who previously took advanced scientific courses stop taking them by the time they start high school. There are many reasons behind this.

    For example, girls in high school are encouraged less than boys to develop computer science skills. So, those females who decide to study such subjects in college fall behind males. Let’s not forget that most leaders in the domain are men, and female students lack role models.

    18. The percentage of female software engineers is 25.1%.

    (Zippia)

    Out of the 329,559 software engineers working in the US, 67% are men, which is a substantially higher percentage than women. Furthermore, the largest gender gap can be seen in Senior Windows Engineer and Senior Data Center Engineer positions.

    Compared to the previous 10 years, the current share of women in this sector is on the lower end. More specifically, stats on tech industry demographics discover that it was the highest in 2011 when women represented 30.68%.

    19. The ratio of females in tech who claim they don’t see other women in meetings is 11:100.

    (HR Zone)

    Men usually meet clients face-to-face, and they are physically present at meetings more frequently than women. Namely, women state they rarely see other women in meetings.

    According to these women in tech facts, more than 1 in 10 meetings have only one female member. All of that may additionally lead to males getting more promotions than females.

    20. 78% of women in tech think that companies should include more women in leadership positions.

    (Trustradius)

    Moreover, they suggest more methods for the companies to show support to women. In fact, some of them include providing flexible scheduling, performing unconscious bias training, offering mentorship, and giving the same maternity and paternity leave.

    Summary of the Women in Technology Stats

    Nowadays, women get more equal opportunities in every industry. Regardless of all the efforts in the last decade, the tech industry still appears as a men-only club.

    Due to a lack of female role models or adequate job descriptions, women fear applying for work in this sector. The need for female job seekers and employees in the tech industry is clear as day.

    As the latest trends suggest a rise in the tech industry, there will be more opportunities for women. The road to success may be long, but nothing can be changed without taking even the smallest steps toward it.

    People Also Ask

    How many women are in the technology industry?

    In 2020, the total workforce in tech included 482,000 employees. However, only 155,204 of them, or 32.2% were women. Although that’s an increase year-over-year, women are not even close to an equal gender representation in this industry.

    According to a 2020 study, women accounted for only 4% of CEOs and 25% of seniors and executives, and men were promoted to senior levels at a higher rate than women.

    What is the ratio of men to women in technology?

    Current data shows that there isn’t gender equality in the tech industry, and it may not be achieved during another decade.

    For example, when taking into consideration that there are approximately 326,796 men and 155,204 women in this industry, the ratio of men to women is almost 3:1. In particular, the ratio of men to women in engineering is 5:1. Similarly, the IT ratio has also been static for the last 10 years.

    What percentage of tech CEOs are female?

    In the first quarter of 2021, the rate of hiring women in tech increased. That is, almost 31% of the new staff was made up of women in January alone.

    Even the share of women in CEO positions has risen since the previous year. In fact, 3.9% of CEOs were women in 2020, while that percentage reached 10.9% in 2021.

    Why is there a shortage of women in tech?

    One of the reasons is that women don’t have enough role models to look up to in this industry, so they feel even more discouraged to be a part of it.

    Another reason points to the fact that fewer girls take STEM subjects at school. Also, many women overlook their opportunities in the sector because of misconceptions about it.

    Why is it important to have more women in tech?

    The progress of gender diversity in tech is slow-paced, and the problem can become a significant economic challenge globally if things don’t change soon. There are many reasons the tech industry needs women.

    One of them is the diversity that boosts creativity, generating more money. Moreover, companies need women to enhance innovation and design for products primarily bought by women. Finally, since “empowered women empower women,” more role models are needed in this domain.

    What percentage of programmers are female?

    In the United States, there are more than 230,000 employed software programmers. As in other tech sectors, the gender gap here is also large. More specifically, while 63.9% of software programmers are males, only 28.3% are females.

    However, data from two years ago is somewhat different. Then, 30.71% of software programmers were women, and 69.29% were men, women in tech statistics show.

  • 24 Immersive Gaming Stats to Occupy You if You’re Bored

    24 Immersive Gaming Stats to Occupy You if You’re Bored

    There’s nothing better than relaxing for a few hours while playing games on your phone. However, be careful. The latest gaming stats show that too many hours in front of a screen could get you addicted to gaming.

    Still, gaming addiction is not the main reason behind the enormous growth of the gaming industry. With the pandemic, lockdowns, and lack of fun activities, people turned to playing games online. What’s more, many play games on their mobile devices. Check out the numbers to learn more.

    Gaming Statistics (Editor’s Choice)

    • About 5 million games exist at the moment.
    • There were 3.24 billion gamers in the world in 2021.
    • The overall gaming market is expected to hit $545.98 billion by 2028.
    • The average age of a gamer in the US is from 18 to 34.
    • About 2–3 million people play League of Legends on various devices.
    • About 1–10% of gamers have compulsive addiction issues.
    • Mobile gaming was the highest-performing industry in the world in 2020.
    • The global mobile gaming market is estimated to hit $153.5 billion by 2027.

    Gaming Trends

    The latest trends in the gaming industry show that video games are here to provide comfort during tough times. The entire industry grew in 2020 and will continue to develop in the years to come.

    1. About 5 million games are out there at the moment.

    (Nationaltoday, Statista)

    They go from high-speed racing adventures to perilous virtual dueling matches, so everyone can find what they like. In addition, game statistics show that about 10,696 games are listed on Steam, with 1,514 titles added just in the first two months of 2022.

    2. The video game industry revenue reached $159.3 billion in 2020.

    (Financesonline)

    With the arrival of the pandemic in 2020 and many lockdowns, people turned to gaming. In fact, there were 2.69 billion video game players globally in 2020. This number is predicted to reach 3.07 billion in 2023, based on a 5.6% year-on-year growth forecast, the data on the gaming industry worth show.

    3. There were 3.24 billion gamers in the world in 2021.

    (Statista)

    Regionally, Asia was the largest gaming market, with about 1.48 billion gamers. In second place is Europe, with a gaming audience of 715 million.

    4. China is the largest gaming market, with $40.85 billion in revenue.

    (Financesonline)

    Moreover, it has the largest number of gamers worldwide—665 million, to be exact. According to gaming facts, the US is second, with $36.92 billion, and Japan is third, having a revenue of $18.68 billion.

    5. The overall gaming market is expected to hit $545.98 billion by 2028.

    (Globenewswire)

    Online video games have become prevalent in recent years. So much so that the overall gaming market is predicted to grow at a CAGR of 13.2% for the forecasted period, the latest data on the gaming industry market size shows.

    6. Market segmentation data shows the shooter segment held a market share of 23.35%.

    (Globenewswire)

    The market is divided based on the game type and covers shooter, sports, action, role-playing, and similar. In 2020, the shooter segment was the most prominent. In addition, it is expected to grow even more because it offers a realistic 3D experience.

    Gamers Demographic

    Many people play games; some even start when they are 10. Still, the average age of a gamer is 32 for men and 36 for women, but even people aged 65 love having fun on their mobile devices.

    7. The largest percent of gamers in the US come from the 18–34 age group.

    (Statista)

    In fact, 38% of gamers belong to this age category. Furthermore, video game users statistics show that 20% of gamers are under 18, 14% of them are 35–44 years old, and 9% are from the 55–64 age group. Finally, people over 65 represent only 7% of the US gaming population.

    8. Out of the total percentage of players, 41% are female.

    (Theesa)

    There are 214.4 million video game players in the US, out of which 59% are male. Statistics on female gamers show that they make up a smaller percentage. In addition, 63% of women older than 65 report playing games for less than 10 years.

    9. A total of 65% of women aged 10 to 65 play mobile games in the US.

    (Google)

    In addition, 64% of female mobile gamers prefer mobile games over other gaming platforms, compared to 38% of men, female gamers percentage shows. Furthermore, 43% of women play mobile games five times per week or more, while 38% of male players play that often.

    10. The average age of a Minecraft player is 24.

    (PCgamesn)

    Minecraft is still among the best games in the world. It has a higher player count than Fortnite or GTA5. Even though many believe this game is mostly played by children, the average Minecraft player age is 24.

    11. About 2–3 million people play League of Legends across devices.

    (Techcake, PlayerCounter, ISPO)

    LoL is free to play and highly addictive. At the moment, 2,518,136 LoL gamers actively play the game across multiple devices. LoL was also the second most popular eSports game globally in 2020.

    12. Most LoL gamers come from the US.

    (PlayerCounter)

    When it comes to League of Legends demographics, most LoL gamers come from the US—a total of 14.4%. Next is Turkey, with 9.26% of LoL gamers, then Brazil, Germany, and Russia, with 9.11%, 5.97%, and 4.98% of players, respectively.

    How Addictive Are Games?

    Games pull people into a world that’s fun and provide experiences some may never have in real life. This is why the latest gaming stats show that online gaming is addictive. However, not everyone becomes addicted, and some are more prone than others. Overall, up to 1% of the population is addicted at the moment.

    13. About 1–10% of gamers have compulsive addiction issues.

    (The Recovery Village)

    Video games are highly immersive, which might be the reason many people experience gaming addiction. According to gaming addiction stats, over 2 billion people play video games worldwide, including 150 million in the United States. Video games are also more accessible than before, which means more people play them often, and that can lead to addiction.

    14. About 0.3% to 1% of the overall population fit the criteria for video game addiction diagnosis.

    (Healthygamer)

    Furthermore, video game addiction has become a public health crisis in South Korea as more than 600,000 children struggle with it, gamer stats show. Based on the national survey conducted in Japan, exhibited signs of internet gaming disorder (IGD) range from 0.7% to 27.5%. In addition, about 1.4% of gamers are addicted in Norway.

    15. About 22% of gamers spent up to 80% of their time playing multiplayer online games.

    (The Recovery Village)

    Both MMO and RPG games can be highly addictive. Moreover, gamer statistics reveal that some of the most addictive video games include Fortnite, LoL, World of Warcraft, Call of Duty, and Assassin’s Creed.

    16. A total of 9% of students who are pathological gamers have already suffered from anxiety and depression.

    (Therecoveryvillage)

    What’s more, they used gaming to cope with anxiety and depression. These children are elementary and secondary school students, according to gaming statistics. Experts recommend that parents install parental control software if they notice their children tendency to spend too much time playing online games.

    17. Young adult males aged 18 to 24 are at a high risk of developing a video game addiction.

    (Healthygamer)

    Some age groups are more prone to gaming addiction than others. Moreover, 1.82 million males and 1.3 million females older than 20 live with internet addiction. Additionally, 6% of females and 94% of males represent the gender breakdown when it comes to gaming addiction.

    Mobile Gaming Stats

    As mobile phones are a huge part of people’s lives, it’s expected that mobile gaming will become more common. Both Google Play and Apple Store have many gaming apps, and games are the most downloaded apps of all.

    18. Google Play contains about 449,49 mobile games.

    (Statista)

    Google Play is Google’s platform where Android users can download games and other apps. In Q4 2021, there were about 670,447 games on the platform, statistics on gaming show. The number from 2022 represents a 32.96 decrease compared to the previous quarter.

    19. When it comes to the Apple Store, it has about 984,000 mobile games.

    (Businessofapps)

    Regarding iOS users, the Apple Store has close to one million games. Gaming stats show that games make up 21.8% of all apps in the Store. Additionally, games are the most popular category iOS users download. In fact, iOS had 34.4 billion game and app downloads in 2020.

    20. Mobile gaming was the highest performing industry in the world in 2020.

    (Businessofapps)

    Gaming industry stats indicate that mobile gaming was the top-performing industry in the world in 2020. It hit $77.2 billion in revenue, and the trend will likely continue in the future. This industry also saw a 12% increase in the number of players globally.

    21. In 2021, the global mobile gaming market generated $7.7 billion from players spending across the App Store and Google Play.

    (Sensortower)

    That’s an 8.6% increase year-over-year. Moreover, gaming statistics reveal that the United States was the top market for global revenue in August 2021, and it accumulated approximately $2.1 billion, or 28% of total player spending worldwide.

    22. 36% of all mobile app downloads in 2020 were games.

    (Appannie)

    Since there were a total of 218 billion app downloads, games represented 80 billion downloaded mobile apps. What’s more, gamers spent 296 billion hours on mobile games.

    23. Gamers spent more than $19 billion on mobile games in Q2 2020.

    (Businessofapps)

    Furthermore, the latest gaming stats show that a total of 21% of all Android app downloads were games. Regarding iOS, games accounted for a total of 25% of all downloads.

    24. The global mobile gaming market is estimated to hit $153.5 billion by 2027.

    (Globenewswire)

    This represents a CAGR of 11.5% for the forecasted period. Regionally, the US, China, Japan, Canada, and Germany will be key markets to support growth.

    Conclusion

    According to the latest gaming stats, the overall gaming industry doesn’t plan on stopping soon. The mobile gaming sector also plays a key role in the market growth, as people love playing games on mobile devices.

    However, a certain amount of gamers get addicted, so it’s best to limit your gaming time to just two hours a day. Remember, regardless of the platform you use for gaming, the main goal is to have fun and relax, and not get pulled into addiction.

    Another thing to be mindful of is cyberbullying, as 7.9% of victims report being cyberbullied through online games.

    People Also Ask

    How many gamers are there in the world in 2021?

    People love playing games since they are immersive, fun, and offer a powerful experience. This is why there are about 3.24 billion active gamers at the moment.

    Asia had about 1.48 billion active gamers, making it the largest gaming market regionally. Europe was second, with about 715 million gamers. In addition, shooter games were the most popular among gamers.

    Do gamers have higher IQs?

    Based on a recent study conducted by Royal Panda, PC gamers have the highest IQ averaging 112 points. Next are PlayStation gamers, with an average IQ of 110.7.

    Xbox users have an average IQ of 103.8, while Nintendo Switch gamers scored 101.3. Mobile gamers were in last place, with an average IQ of 99.4. For comparison, the average IQ ranges from 85 to 115.

    What is the average age of a gamer?

    The average age of gamers ranges from 18 to 34. Female gamers are 36 on average, while male gamers are close and aged 32. Overall, 65% of women aged 10 to 65 often play video games.

    Surprisingly, Minecraft is considered a children’s game, but the average age of Minecraft players is 24. What’s more, males aged 18 to 24 are more prone to video game addiction.

    Is 1 hour of gaming enough?

    Video games can be addictive. You might want to consider limiting the time you spend in front of the screen. However, one hour of gaming may not be enough. For example, a single match in an FPS game or a quest in an RPG game might last up to 45 minutes. Still, experts advise limiting the game time in front of the screen to a maximum of two hours each day.

    What percentage of people have a gaming addiction?

    Games are so immersive that many people struggle with gaming addiction. About one in 10% of gamers have compulsive addiction issues, and approximately 0.3% to 1% of the overall population fit the criteria for game addiction diagnosis.

    Approximately 22% of gamers spend up to 80% of their time playing games, and young adult males aged 18 to 24 are at a high risk of getting hooked on a game and being diagnosed with addiction.

    What country is best at gaming?

    Even though China holds the majority of the gaming market, South Korea is widely recognized as the country that started the eSports phenomenon. South Korea also keeps producing the legends of eSports.

    For example, a Korean eSports star, Faker, single-handedly won more than $1.2 million in eSports prizes. China is second-best in eSports and now has some of the top gaming talents, the latest gaming stats show.

  • 18 Thought-Provoking Antivirus Statistics for 2024

    18 Thought-Provoking Antivirus Statistics for 2024

    The latest antivirus statistics show that there are many antivirus programs available to protect people and companies from cyber threats. However, with the rise of Internet users and electronic devices, there’s also an increase in viruses, malware attacks, spyware, and other threats.

    Many people believe that avoiding suspicious websites and having smart browsing habits is enough to protect their devices. Even though that helps, some malware can still slip through.

    With a little over half a million new malware threats being detected every day, one can only wonder if our devices can ever be safe from harm. So, let’s dig deeper into the numbers and find out.

    Most Crucial Antivirus Stats (Editor’s Choice)

    • Around 560,000 new malware pieces are detected each day.
    • In 2000, the ILOVEYOU virus caused damages worth $10 billion.
    • Kai Figge and Andreas Lüning created the first antivirus software in the late 80s.
    • The average basic antivirus software costs $20–$50 a year.
    • In 2020, 13% of antivirus software users purchased their first antivirus software.
    • In the US, 45 million households rely on antivirus software for personal use.
    • In 2020, the global security software revenue was nearly $50 billion.
    • The antivirus market is projected to reach $4.54 billion in 2025.

    Malware Statistics

    Companies are at an increased risk, as hackers produce new malware types every year, making them harder to detect.

    1. Every day, there are 560,000 new malware pieces detected.

    (RankRed)

    The nature of malware can be different, and many factors impact this. Some are the origin, spreading abilities, infected files, destructive process, and storage place.

    In general, the most harmful malware is MyDoom, discovered in 2004. Furthermore, antivirus facts confirm that this malware gives a hard time to many antivirus software solutions since it is the fastest-spreading email worm.

    2. Trojans are responsible for 58% of computer malware.

    (Paubox)

    This translates to them being the most common malware. However, that’s no surprise, given how easy it is to sneak this malware into websites, emails, and app downloads. Believe it or not, 94% of malware is sent through email.

    At the same time, computer virus statistics note that viruses account for 13% of computer malware. Moreover, some other most frequent malware issues involve worms and scripts.

    3. In the first quarter of 2020, 83% of all malware attacks were aimed at Windows.

    (Paubox)

    That’s an increase of 5% compared to 2019. However, that’s somewhat expected, seeing that Windows is the most common operating system globally. These attacks in early 2020 were the results of the numerous malicious software programs (over 114 million) hackers made in 2019.

    4. Statistics about computer viruses find that the ILOVEYOU virus led to damages worth $10 billion in 2000.

    (Antivirus)

    This virus was considered the first global and extensive attack. In May of that year, this virus took down several big companies’ email servers. Unfortunately, the virus also harmed about 45 million users in only 10 days.

    5. There are predictions that ransomware costs will probably be worth $265 billion by 2031.

    (Forbes)

    Lately, there has been a substantial rise in ransomware attacks, and all things point to these trends continuing in the future. In fact, estimates show that a new attack will occur every two seconds. Hopefully, given the latest antivirus data, maybe people will become more aware and take the necessary precautions, so these forecasts will not turn into reality.

    On average, the reported monthly ransomware transactions were somewhere around $102.3 million in 2021. In addition, according to a report, the most frequent ransomware variants in the first half of 2021 were DarkSide, REvil/Sodinokibi, Avaddon, Phobos, and Conti.

    General Antivirus Software Statistics

    The security software industry offers many companies, and among the most popular ones are McAfee, NortonLifeLock, and TrendMicro. In fact, all of them have multi-billion-dollar revenues.

    6. In 1987, Kai Figge and Andreas Lüning created the first antivirus software.

    (Softpedia News)

    They launched the first antivirus product—G Data Software for Atari ST. Furthermore, John McAfee created McAfee in 1987, and it grew to become one of the top security companies worldwide.

    7. The average cost of antivirus software (a basic one) is $20–$50 annually.

    (Top Ten Reviews)

    Be that as it may, different brands offer different prices. Also, the cost depends on the number of covered devices.

    More large-scale antiviruses cost about $80. The reason behind this is they come with at least three user licenses and include almost everything, such as VPNs, safe banking features, password managers, and mobile security.

    8. 13% of antivirus software users bought antivirus software in 2020.

    (Ask Wonder, Security)

    Antivirus stats show that most users bought antivirus software for the first time before 2018. In fact, that was the case for 70% of them.

    Generally speaking, those users who pay for antivirus software show greater faith in their protection compared to those using free versions. 

    9. In 2020, Kaspersky solutions blocked more than 666 million attacks.

    (Kaspersky)

    Online resources in several countries worldwide launched these attacks. Additionally, 86.47% of those resources were from only 10 countries.

    More specifically, those countries were the US, the UK, India, France, Australia, Singapore, the Netherlands, Germany, Russia, and Brazil.

    10. Antivirus detection rates improved between November 2019 and May 2020.

    (AV Comparatives)

    The study focused on the way 10 Android antivirus apps and 10 Windows antivirus products detected stalkerware strains.

    For instance, in November 2019, the detection rates on Android were 30%, while they rose to 95% in May 2020. At the same time, the Windows antivirus products performed more poorly, with the highest rate of 70%.

    Be that as it may, most Android and Windows product detection rates showed better results. In detail, 9 out of 10 products on Android detected 75%–95% of the testcases, and programs reached 100% on Windows.

    Antivirus Usage Statistics

    More and more people use antivirus software to impede, scan, detect and eliminate viruses from their devices. Moreover, a third of antivirus users use antivirus programs for personal use and work.

    11. 50 million US households pay for antivirus software.

    (Security)

    In contrast, about 30 million users use free programs. Both paid and free programs are relatively effective at preventing attacks; however, paid users are 17% less likely to experience breakthrough viruses or malware.

    12. Smartphone antivirus statistics reveal that 49% of US smartphone users have antivirus protection on their devices.

    (Solution Suggest)

    Moreover, half of the tablet users have this protection. In comparison, the percentage of laptop and desktop users with antivirus software is considerably higher. In other words, 80% of laptop and 89% of desktop users protect their devices with antivirus programs.

    13. 50% of respondents think antivirus software is very useful.

    (Security)

    However, antivirus statistics also show that some don’t use it and think it’s not very useful—27%. As a matter of fact, 49% of people who don’t use this kind of protection note they don’t need it at all. Furthermore, 35% of non-users consider it too pricey, 22% say that their subscription has expired, whereas 16% claim there are other reasons for not using antivirus protection.

    Antivirus Market Size

    The worldwide antivirus software market was $3.80 billion in 2020. Furthermore, predictions show this number will keep rising in the future.

    14. The global security software revenue was $49.7 billion in 2020.

    (Statista, Statista)

    In other words, that was a 10.3% increase from 2019, when the revenue was $43.2 billion. Each year, the revenue increases, so it’s safe to say that the industry is a growing market.

    More specifically, antivirus analysis shows that the highest increase occurred between 2018 ($36.3 billion) and 2019 ($43.2 billion).

    15. In 2020, North America was the largest part of the antivirus software market.

    (Yahoo Finance, Transparency Market Research) 

    Furthermore, the second-largest region was Europe. As for the forthcoming years, the areas projected to make up most of this market (50%) are North America, Europe, and the Asia Pacific.

    Namely, the Asia Pacific antivirus software market is predicted to increase rapidly because of the rising need for protected enterprise data systems and the increasing number of companies.

    16. The Symantec Corporation antivirus market share was 13.16% in mid-2020.

    (Statista)

    All in all, that was the highest market share of all the top Windows anti-malware application companies globally. That year, the second place belonged to Avast Software A.S., with 12.69% of the market share. Similarly, Eset also worked its way up to the top three, with 11.45% of the market share.

    17. Antivirus sales statistics confirm that McAfee Corp.’s net revenue was $2.9 billion in 2020. 

    (Business Wire)

    Moreover, in the fourth quarter of 2020, the net revenue was $777 million, translating to a 14% increase yearly. 

    Overall, 2020 was an excellent year for this antivirus company. It didn’t reach a significant increase only in revenue but also in profitability, subscribers, and cash flow.

    18. According to antivirus trends, the antivirus software market will hit $4.54 billion in 2025.

    (Globe Newswire)

    That would equate to a CAGR of 3.2%. It goes without saying that this market is on a constant rise. The current increase is primarily because of the way companies return to their operations, adjusting to the new normal after all the restrictions, remote working, and the pause to commercial activities due to COVID-19 that caused operational challenges.

    Summary of the Antivirus Statistics

    Our whole life is stored in the devices we carry around, whether it’s our smartphone, laptop, or tablet. They contain photos of our childhood memories, wedding days or anniversaries, or all other data crucial to both our personal and work lives.

    Now imagine all of that can be gone within minutes. Scary, right? Why put all that in danger when you can simply protect your devices with the best antivirus software?

    The data we’ve gathered explains the risk of cyber threats and how to prevent them. So, if you don’t want to be a victim of these attacks, don’t wait but install antivirus software now.

    People Also Ask

    How effective is an antivirus?

    Even though antivirus programs are extremely effective in identifying and blocking malware, they are rarely 100% effective. However, that doesn’t change the fact that they are fundamental in keeping your devices protected.

    Additionally, a study examining the 10 most prevalent antivirus solutions found that their effectiveness ranges from 90% to 98%. As we can see, they are almost entirely effective.

    The reason some programs aren’t 100% effective is closely related to the new malware being created every day. That is, these threats are highly unpredictable and sophisticated.

    Which antivirus is most effective?

    Although many people think all antivirus solutions provide the same level of effectiveness, that’s not the case at all. The most effective antivirus programs offer several crucial features.

    Firstly, its scanning features should be impeccable. That means it should perform boot sector scanning, scan downloads and emails, and offer the ability to schedule a scan. Another vital feature is speed.

    Moreover, because of the rise in identity theft, the antivirus should always verify your identity. It should also warn you and protect your email against malware. Finally, to be most effective in detecting new threats, the antivirus should be able to update automatically.

    Which antivirus has the best detection rate?

    One of the top antivirus software solutions is Avast Free Antivirus, as many independent real-world tests reveal it scores between 99.9% and 100%.

    Not only is it an award-winning security tool, but its test results also show it delivers top security. All in all, it is an excellent protection program for your customer data, IP, business strategy, VPN, servers, email, and similar.

    Is antivirus 100% safe?

    Even though people believe they don’t need antivirus programs as they can take precautions and stay safe, data shows that’s not enough. If you want to be 100% safe, you definitely need quality antivirus software.

    On the one hand, not all antivirus solutions on the market provide the necessary protection against cyber threats, and many are created poorly. On the other hand, the best ones protect you completely from advanced threats, like phishing websites, identity theft, and network hacks.

    How many computer viruses are released every month?

    Computer viruses are becoming more and more common. Unfortunately, data shows that as many as 6,000 new viruses are created and released per month.

    On top of that, plenty of emails sent worldwide include viruses. Even though many people are aware of this and don’t fall into these tricks, about half of them still open links sent from unknown senders.

    How big is the antivirus market?

    According to the latest findings, the global antivirus software market reached almost $4 billion. In particular, it was $3.80 billion in 2020.

    Moreover, estimates show the market will keep increasing in the future. Namely, with a CAGR of 3.8%, it is predicted to get to $4.54 billion by 2025.

    However, the market wouldn’t be as big without the contributions of several regions. They include North America, Europe, and the Asia Pacific, antivirus statistics show.

  • 35 Ultimate Mobile App Statistics to Help You Make an App

    35 Ultimate Mobile App Statistics to Help You Make an App

    Mobile apps are everything. They’re here to keep people occupied, share their thoughts, have fun, and help with shopping. There’s no smartphone without apps, and some might have over 80 of them installed, mobile app statistics show.

    Overall, the mobile application industry is growing. More and more young people use various mobile apps, but gaming apps remain the top-used ones overall. Still, over 70% of users churn in the first 90 days of downloading an app, and it ends up being deleted.

    This is important info to know if you plan on creating one. Keep reading to find more data and learn how to make your app successful.

    Mobile App Stats (Editor’s Choice)

    • Mobile applications are projected to generate more than $613 billion by 2025.
    • An average smartphone has over 80 apps.
    • People aged 18 to 24 spend the most time on mobile apps.
    • iOS had 34.4 billion game and app downloads in 2020.
    • In 2020, Google Play saw a total of 108.5 billion app downloads.
    • About 71% of users churn after 90 days of downloading the app.
    • The average cost of building an app starts at $100,000.

    Mobile App Industry Statistics 

    The latest mobile app industry information shows that gaming is still highly prevalent among mobile app users. Regionally, North America remains strong. Overall, users spend more on mobile apps, and the market continues its growth.

    1. The Apple store segment led the market in 2019 and accounted for 60% of the global revenue share.

    (Grandviewresearch)

    According to the latest data and mobile apps market analysis, the Apple store led the market in 2019. However, when it comes to the number of downloads, the Google Play segment accounted for the highest share.

    2. The gaming application segment held the largest market share in 2019—a total of 40%.

    (Grandviewresearch)

    Then, there were music and entertainment, health and fitness, social networking, retail and ecommerce, and other types of apps that held a lower percentage of mobile apps market share.

    3. North America dominated the market with a 30% of revenue share in 2019.

    (Grandviewresearch)

    Such a high market share is attributed to several key companies, such as Apple, Google, Netflix, and similar. High smartphone penetration, a relatively large number of mobile application downloads, and strong in-app consumer spending have ensured a high market share.

    4. In 2021, mobile users downloaded 230 billion apps.

    (Statista)

    Furthermore, the latest app market trends show there were 218 billion mobile app downloads in 2020. For comparison, users downloaded 204 billion apps in 2019, and back in 2016, this number was somewhere around 140 billion.

    5. Users spent about $170 billion globally on mobile apps between 2016 and 2021.

    (Statista)

    With more downloaded apps comes increased screen time and more app spending. In 2020, mobile app users spent about $143 billion globally, regardless of so many free apps.

    6. Mobile applications are projected to generate more than $613 billion by 2025.

    (Statista)

    Mobile app market statistics show that mobile apps are expected to generate over $613 billion by 2025. So far, mobile gaming apps were the strongest segment, with a revenue of about $200 billion. Social networking apps followed, generating about $31 billion in revenue.

    7. Only 0.5% of consumer apps succeed.

    (Fyersite)

    The mobile app industry is competitive, and most mobile apps don’t become successful. Overall, only 99.5% of apps fail. Such a high number of apps that fail is closely related to the lack of market analyses.

    Mobile App Usage Statistics

    People spend hours on their mobile devices, switching between various apps. Unfortunately, some do so even in dangerous situations such as driving. In general, app users love gaming, chatting, and browsing social media.

    8. Globally, the average smartphone user spent about four hours on their devices.

    (data.ai)

    Moreover, 7 out of 10 minutes on mobile is spent on social media and photo and video apps, mobile app statistics show.

    9. 175 billion apps are downloaded yearly.

    (Buildfire)

    An average smartphone owner uses about 9 mobile apps daily and about 30 per month. On the other hand, an average smartphone has about 80 apps installed, meaning more than 62% of those apps aren’t even used. Furthermore, a total of 25% of apps are downloaded and never used.

    10. People aged 18 to 24 spend the most time on mobile apps.

    (Businessofapps)

    Mobile app stats show that this age group spends a total of 112.6 hours on apps each month. In addition, people aged 25 to 34 are the second on the list, with 102.4 hours, and those aged 35 to 44 spend about 93.6 hours on apps each month.

    11. When it comes to teens, 90% of them use smartphones for social media and gaming.

    (Newportacademy)

    Unfortunately, these two are the most addictive activities they can do on their phones. Moreover, 50% of teens think they are addicted to their smartphones.

    12. Approximately 55% of US drivers say they check their social media apps while driving.

    (Therealtimereport)

    Moreover, mobile app trends show that 68% of Americans have caught their driver checking social media, and 35% have caught their driver watching a video.

    13. About 35% of internet addicts use chat applications all the time.

    (Comparecamp)

    In addition, only 35.4% of high school students show signs of internet addiction. Another 34% check social media apps and status updates before getting out of bed, mobile app users statistics show.

    14. Users find about 44% of in-app defects.

    (Ready 4s)

    Furthermore, 24% of issues come through direct feedback, while another 20% are from user reviews published in app stores.

    15. A total of 52% of users are annoyed with the overall app performance.

    (Marketing Strategies)

    48% of users say they feel frustrated when visiting a site that’s not mobile-friendly, while 36% claim they feel like they’ve wasted their time by visiting those sites.

    iPhone App Usage Stats

    iPhone users have access to about 3.6 million apps and 984,000 games. Most of these are free, and the average price of an app in the Apple Store is around $4.9.

    16. Overall, Apple’s App Store has 3.6 million apps.

    (Businessofapps)

    For comparison, it had 3.4 million in 2020, while 10 years ago, the number of apps in this app store was around 0.45 million.

    17. The Apple Store has about 984,000 mobile games.

    (Businessofapps)

    Moreover, these apps account for 21.8% of all available apps. In addition, business and education are the second and third most popular categories.

    18. A total of 92.3% of apps in the Apple Store are free.

    (Businessofapps)

    On the other hand, the latest mobile app store statistics show that 7.70% of apps are paid. In addition, the average price of an app in the Apple Store is $4.9.

    19. iOS had 34.4 billion game and app downloads in 2020.

    (Businessofapps)

    This number includes both regular apps and games. Moreover, app and game downloads declined for the first time in 2021, to 32.3 billion.

    Android App Usage Statistics

    Android users have access to a slightly smaller number of mobile apps and games in their Google Play Store. Still, that doesn’t stop them from downloading over 100 billion mobile apps.

    20. Google Play had 2.8 million apps in 2021, including games.

    (Businessofapps)

    For comparison, this number was around 0.25 million 10 years ago, according to the data on the number of apps in the Google Play Store.

    21. Games make up 15.6% of apps in Google Play.

    (Businessofapps)

    When it comes to Google Play Store, it has about 442,000 games. In fact, games are the most popular category in the store. Like in the Apple Store, education and business are the second and third top categories.

    22. About 96.2% of apps on Google Play are free.

    (Businessofapps)

    In addition, mobile app purchase statistics show that 3.8% of apps are paid. Furthermore, the average price of an app in Google Play is $6.

    23. In 2021, Google Play saw a total of 111.3 billion app downloads.

    (Businessofapps)

    When it comes to the number of annual app downloads, Google Play had 108.5 billion downloaded apps in 2020 and 84.5 apps downloaded in 2019. The numbers show the upward trend in Google Play app downloads.

    Interesting Facts About Mobile Apps

    If you want to build an app, you might spend a fortune and still miss the revenue. One of the reasons is that 71% of users are likely to churn after about 90 days of having the app on their phones.

    24. About 76% of Americans use banking services via mobile apps.

    (Forbes)

    Even though most people use mobile apps for social media and/or gaming, approximately three in four Americans use them to manage their bank accounts. Mobile check deposit is the most valuable part of a mobile banking app.

    25. Mobile ad spending topped $290 billion in 2021.

    (Clearbridgemobile)

    On the other hand, mobile app advertising statistics show that the total ad spending was around $240 billion in 2020.

    26. About 71% of users churn after 90 days of downloading the app.

    (Buildfire)

    One of the ways to measure an app’s success is via retention and churn. Additionally, there can never be a 100% retention, and users will need new reasons to come back to the app, mobile app retention rate statistics show.

    27. Maps are the top category when it comes to app usage, in 96% of cases.

    (Buildfire)

    Certain categories dominate smartphone app usage. For example, maps are the highest-used category. Messengers and music apps are also used 96% of the time, while apps related to politics are the least used—only 5%.

    28. Facebook has the top four out of the five most downloaded and used apps.

    (BBC)

    Facebook currently holds a large messaging app market share. The apps include Facebook Messenger as the top mobile app by download globally, WhatsApp as the top mobile app based on the number of active users, Facebook app, and Instagram.

    29. 69% of millennials say they mostly use social networking apps.

    (Mindsea)

    The second most popular category is messaging apps with 55%, followed by games with 42%, productivity with 34%, and travel with 32%.

    30. About 22% of smartphone owners used a retail mobile app at least once a day in 2020.

    (Statista)

    Furthermore, retail mobile app statistics show that about 21% of smartphone users had a retail mobile app and used it multiple times a day. The largest percentage of smartphone owners, 35% of them, used retail mobile apps multiple times per week.

    31. There are 26.6 million users of dating apps in the US.

    (Statista)

    Additionally, this number is expected to be around 25 million by 2023. Mobile dating app statistics show that the top dating app is Tinder, followed by POF and Bumble.

    32. The average cost of building an app starts at $100,000.

    (Formotus)

    If you want to build a feature-rich mobile app that will provide a good user experience, the expense may vary from $267,000 to $360,000, while a high-quality one can cost up to $500,000. However, the average price of apps depends on their complexity and whether you hire a freelancer or a local company.

    33. TikTok was the most popular mobile app in 2021, with over 656 million downloads.

    (Busiessofapps)

    In second place is Instagram, with 545 million downloads, followed by Facebook, with 416 million of them. WhatsApp and Telegram are right behind, with 395 and 329 billion, respectively.

    Conclusion

    Based on the latest mobile app statistics, gaming, social media, and chatting apps are among the most downloaded apps globally. Facebook (Meta) holds the top four apps, and TikTok has had 656 million downloads.

    On the other hand, over two-thirds of app users will get bored after 90 days of having an app. This means you’ll have to give your users new reasons to come back. However, if you don’t analyze your market, chances are your app will fail to produce revenue, but it’s up to you to risk it.

    People Also Ask

    How many apps exist today?

    The latest data shows there are 2.39 million apps on Google Play. This makes Google Play the second-largest based on the number of apps. The Apple Store is first, with 3.6 million available apps. However, the exact number of apps is continuously changing, since platforms remove bad apps.

    Furthermore, there are some other app stores in the industry with fewer offers and less success. Amazon Appstore is one of them, and it hosts various gaming, education, and utility apps.

    What mobile app has the most users in 2021?

    TikTok was the most popular mobile app in 2021, with over 656 million downloads globally. On the other hand, Facebook (Meta) had 4 out of the top 10 most downloaded mobile apps—Facebook, Instagram, WhatsApp, and Facebook Messenger.

    Other most downloaded apps on the list were Telegram, Snapchat, Zoom, CapCut, and Spotify. TikTok was also the top app among Americans, with 94 million downloads in 2021.

    What percentage of mobile apps are successful?

    Based on the latest data, only 0.5% of consumer mobile apps are successful. Most new apps don’t answer the market’s needs, and they require a lot of money and time to be successful in the long term.

    On the other hand, about 13% of B2B apps are successful. However, their success lies in the available budget, marketing knowledge, and ready resources.

    Why do most apps fail?

    There are a few reasons mobile apps fail to become popular on the market. The primary reason is that app owners haven’t learned more about market needs. Then, they’ve failed to make a business model and decide on the right marketing strategy.

    A weak product core and incorrect launch time are also responsible for the app’s failure. Furthermore, the app complexity and user interface are important so that users will keep using the app.

    Can you get rich making apps?

    Some people have been highly successful in making mobile apps that bring them millions in revenue. However, it takes a certain amount of luck to generate that much money. Overall, both iOS and Android developers earn about $5,000 per mobile app.

    With the right monetization method that can include in-app purchases, ads, or affiliates, you can still get some revenue from one mobile app. However, if you’re looking to get rich, you might want to launch a few additional apps.

    How do free apps make money?

    There are several ways free apps can make money. Free apps mostly earn through app monetization, meaning they show ads to their users. These apps also offer in-app purchases where people can buy items they need to use inside the app.

    Free apps also come with a freemium model. With it, users get the basic features for free and then have to pay for premium features by in-app purchases or subscription, mobile app statistics show.

  • 29 Informative Property Crime Statistics to Raise Your Awareness

    29 Informative Property Crime Statistics to Raise Your Awareness

    When we hear the word “crime,” the first thing that comes to our minds is probably murder or another form of violent crime. However, a considerable percentage of all crimes are not violent, as property crime statistics show. Property crime doesn’t usually entail violence but is serious nonetheless.

    Property crimes are crimes against our property. These can make us feel unsafe in our own homes, where we should feel the safest, and can rid us of our possessions and valuables of monetary and sentimental value.

    Property crimes happen often, but how often? And how to prevent them? Keep reading, as we’ll find out together.

    Top 10 Property Crime Stats (Editor’s Choice)

    • Only 32.5% of property crimes were reported in 2019.
    • 42.7% of property crimes in 2019 happened in the South.
    • In 2020, 83% of Republicans thought the crime had increased nationally.
    • Gangs are responsible for only 10% of graffiti vandalism.
    • Only 25% of Americans have home security systems.
    • A typical burglary lasts less than 12 minutes.
    • One-half of arsonists are underage.
    • 32.7% more burglaries occur in rented homes.
    • More than $13 billion worth of merchandise gets shoplifted every year.
    • In 2020, New Mexico had 696.8 burglaries per 100,000 residents.

    US Crime Statistics

    Every year, we get the annual reported crime data from the FBI and the Bureau of Justice. Unfortunately, we have no data on the crimes that don’t get reported. The figures from 2019 show that the FBI reported 2,109.9 property crimes (per 100,000 people) and 379.4 violent crimes.

    According to both sources, the most common form of property crime in 2019 was theft.

    1. 12.8 million American households were victims of one or more property crime types in 2019.

    (BJS)

    Property crime is theft or destruction of another’s property without using force or the threat against a victim. Different types of property crimes include burglary, larceny-theft, arson, vandalism, and trespassing.

    The rate of property crime has dropped since 1990, but there is more property crime in the US than violent crime.

    Property crime victimization rates decreased by 6% from 2018 to 2019, as stated in BJS’s Criminal Victimization 2019. Burglary rates were the lowest since 1993 and were 22% lower than in 2018.

    2. According to FBI data, property crime rates fell by 55% between the early 1990s and 2019.

    (Pew Research Center)

    Moreover, they fell by 71% between 1993 and 2019, while the violent crime rates fell by 74%. However, both the violent and property crime rate have been in a steady decline over the years.

    The steepest decreases were in the rates of burglary (-69%), motor vehicle theft (-64%), and larceny/theft (-49%), while the robbery, out of all violent crime types, showed the most decline (-68%).

    3. 41.0% of violent crimes and 42.7% of property crimes in 2019 happened in the South.

    (FBI, FBI)

    Violent crime statistics show that this part of the US also had 48.7% of all murders committed in the US. Moreover, the South had the most significant population concentration, so, it’s logical there will be more crime overall.

    The Northeast had the least crime of any type; only 13.1% of violent crimes and 10.9% property crimes. Nevertheless, property crime decreased by 5.3% in the West, 10.3% in the Midwest, 9.3% in the South, and 5.7% in the Northeast.

    4. In 2020, 83% of Republicans and Republican-identifying people thought that the crime had increased nationally.

    (Pew Research Center, Gallup, Statista)

    Moreover, 2020 crime statistics imply that at least 60% of Americans believe there is more crime on the national level than the year before, despite the crime rates going downward.

    Even though the opposing party is more likely to say crime has increased, only 73% of Democrats and Democratic-identifying individuals thought that crime was up.

    The perception of the decline in the local crime rate probably comes from people spending more time at home due to the pandemic and not seeing many outsiders in their neighborhoods. The BLM protests (some of which turned violent or ended up in looting or arson) could have made the impression that crime is up nationwide.

    5. Property crime statistics indicate that only 32.5% of property crimes get reported.

    (Pew Research Center)

    Most crimes in the US don’t get reported to the police, and most reported crimes are not solved. The reasons for not reporting a crime vary. There have been cases where an offended knew an offender and was afraid of getting them in trouble. The fear of reprisal is also a widespread reason. Many people feel that police wouldn’t do much, if anything, to help, and some believe that the crime was too trivial to report.

    According to the FBI clearance rate, most reported crimes go unsolved. Moreover, property crime statistics from 2019 show that only 17.2% of reported property crimes got cleared, while the police solved 45.5% of violent crimes.

    6. 29% of Americans are afraid to walk alone in the local area at night.

    (Gallup)

    This is a decrease from 37% in the previous year and approximately matches the previous low of 30% recorded only twice in the last 50 years, in 2017 and 2001.

    7. In the first six months of 2020, the number of property and violent crimes has declined.

    (FBI)

    This is based on the information that 12,206 law enforcement agencies submitted to the FBI. The property crime rate declined by 7.8% when compared to the data from the first half of 2019. However, motor vehicle theft increased by 6.2%. The cities with less than 10,000 inhabitants saw the most significant decrease (14.2%) in property crime.

    8. Theft, burglary, and robbery experienced a decline of more than 50% worldwide during the pandemic.

    (United Nations Office on Drugs and Crime)

    The property crime statistics from 2020 show that social distancing impacted the crime, and the decline was more significant in the countries where lockdown was stricter. However, the decrease in crimes may be due to reporting fewer crimes and criminal justice institutions being affected by the pandemic. In fact, property crime was lower in the middle- and high-income countries.

    Yet, the lack of financial stability could increase property crime after the pandemic. Some population groups (those who lost their home or job) could be more motivated to engage in criminal activities to secure some form of income.

    9. Vandalism statistics show that it is a felony in some states if the damage is worth more than $1000.

    (Criminal Defense Lawyer, Houston)

    Vandalism is a misdemeanor when a destroyed property isn’t worth a lot. This little mishap can get you anywhere from probation or community service to a year in the local jail.

    If damage to a property is more serious (or, in some states, if a motor vehicle gets vandalized), it is considered a felony—you can end up in state prison and pay up to $25,000 in fines.

    Burglary Statistics 

    Burglary includes forcible or unlawful entry into another person’s property and stealing something from them. On the other hand, criminal trespassing is related to being on someone else’s property without permission. Funnily enough, burglary includes an attempted entry and attempted stealing, and even the intention to steal.

    10. 1,117,696 burglaries happened in the US in 2019.

    (Alarms, SafeWise, FBI) 

    House burglary statistics warn that every 30 seconds, someone breaks into someone’s home. That is the result of people not taking precautions to protect their homes. Carelessness is a real problem, and many people don’t have safety measures. For example, windows are open even if the house is vacant.

    Some owners may leave posts on social media about vacationing, which indicates the house is empty. Burglars are very experienced when it comes to smelling out places that are not protected. They quickly notice signs there is no alarm or that an owner is away.

    11. Home security system statistics show that only 25% of US citizens have a home security system in place.

    (SafeWise, Alarms)

    The FBI crime analysts have explained that almost all home burglaries are preventable. It is only necessary that an owner installs some kind of security system. Check out our recommendations for the best door locks, security cameras, and motion sensor lights for your home to find out how to fend off intruders.

    In a survey conducted among burglars, 83% said they looked for an alarm, and 60% said they wouldn’t break into someone’s home if there were an alarm.

    12. Burglary facts point out that most break-ins happen during the day (between 10 AM and 3 PM) when owners run errands or are at work.

    (Alarms, SimpliSafe, ADT)

    Burglars are usually not one of those movie types, dressed in all black, with a hood concealing their face. On the contrary, they generally dress in plain clothes to fit right in and don’t attract unwanted attention. They sometimes even knock on the front door or ring a bell to see if an owner is at home.

    Besides the preferable time of day for a burglary, residential burglary statistics explain that burglars also prefer the summer months—the weather is warm, and most people are on vacation (maybe there is also a window open).

    The average rate of household burglary is 11% lower during the winter. Therefore, February is the month when the lowest number of burglaries occur.

    13. The average burglar is a male in his early 20s.

    (Alarms)

    These youngsters are usually addicted to drugs or are in some sort of debt or financial crisis. While serial burglars most commonly target strangers, amateurs tend to break into houses they know. Based on property crime stats, desperate amateurs commit around 85% of burglaries. So, the possibility of someone you know burglarizing your home is pretty probable.

    14. The FBI burglary statistics show that burglary usually lasts from 90 seconds to 12 minutes.

    (FBI, SecurAlert)

    Although burglaries don’t often involve violence or a threat with a weapon, victims are traumatized for a long time. The uneasy feeling of not being safe in their own homes and fear that a perpetrator could return are prevalent among victims.

    Burglars typically steal valuable items such as cash, jewelry, drugs, weapons (predominantly guns), and small electronic devices—smartphones, Ipads, Ipods, tablets, and similar. Facts about stealing also state the average loss is around $2,661. These items attract burglars because it is easier and quicker to carry away smaller items and pawn them on the streets.

    15. The average rate of arrests for burglaries in the US is only around 13%.

    (SecurAlert)

    Most burglaries don’t have witnesses since they usually happen when homeowners are away.  Also, not many perpetrators leave physical evidence or fingerprints. This means that the police don’t have anything to work with, and you will most likely have to say goodbye forever to your stolen possessions. On the other hand, burglary facts show that the burglar is very likely to re-offend.

    16. More than $13.3 billion worth of property has been reported stolen in the US, but the police recovered only 28.9% (about $3.9 billion).

    (FBI)

    Motor vehicles (stolen locally) have the highest value of both stolen ($5,752,240,315) and recovered property (56.1% of all stolen property value—$3,228,870,193). Meanwhile, property crime statistics show that out of all stolen notes ($1,423,559,757), only 2.6% were recovered. 

    The second-lowest percent of recovered property value goes to jewelry and precious metals, as authorities recovered only 3.5% of the stolen value of $1,057,763,740 in 2019. In third place are televisions, radios and stereos, with the recovery rate of 4.3%.

    17. In 2020, New Mexico had the highest burglary rate by state—648.8 burglaries per 100,000 residents.

    (Statista)

    Oklahoma was a close second, with 613.3 burglaries, and Arkansas came third, counting 523.1 burglaries per 100,000 citizens.

    On the other hand, the safest states were New Hampshire and Virginia, the first having 103.3, and the latter having 133.5 burglaries.

    If you plan to move, don’t forget to look at the list of the safest cities and those not so safe.

    Arson Statistics

    The FBI defines arson as deliberately or maliciously setting fire to personal or someone else’s property, with or without intent to defraud.

    Fire is regarded as arson only when all other causes are excluded (e.g., proof that the fire was not accidental). Proving arson may be challenging, but getting an arsonist prosecuted is even harder, and not many arsonists end up doing time for the crime.

    Motives are various—profit, revenge, political or religious extremism, vandalism, excitement, possible concealment of another crime, attention-seeking, mental illness (pyromania), and similar.

    18. Arson statistics in the US show that the number of these offenses was 19.2% higher in the first half of 2020 than in the first half of 2019.

    (FBI)

    The FBI’s Preliminary Uniform Crime Report offers insight into the crime rates in the first six months of 2020. Information about arson offenses in the US is different from other property crime types in the FBI’s UCR Program.

    Arson offenses were up in the entire US. The increase was most prominent in the West (28.0%) and the lowest in the South (10.2%).

    19. 4,947 white Americans got arrested for arson in the United States in 2020.

    (WebMD, Statista, FBI)

    Property crime statistics reveal that about 90% of all arsonists are male, and they are usually white. A total of 6,291 persons were arrested for arson-related offenses in 2019. Out of those, only 1,553 were African American. In addition, law enforcement agencies apprehended only 125 Asian offenders.

    20. The average arson damage amounted to $16,371 in 2019.

    (FBI, Statista)

    Motor vehicle arson damage was $8,057 on average. The most damage occurred in arsons of industrial structures ($190,336). The single-occupancy residential category also suffered a lot of damage—$30,308 on average.

    Interestingly, while industrial structure arsons caused the most damage, police solved only 24.1% of these cases.

    21. Juvenile arson statistics report that 50% of arsonists are younger than 18.

    (WebMD)

    FBI and US Fire Administration statistics indicate that half of the arsons are committed by underage persons, while the rest of the arsonists are primarily in their late 20s.

    The primary motive of juvenile arsonists is anger. Considering that most arsonists are mentally disabled, and most profiled arsonists have an IQ below average (70–90) and fewer means of expressing emotion and anger, it is clear why this combination is fatal.

    When older people commit arson, it is most likely a crime motivated by financial profit, such as insurance.

    22. FBI’s property crime statistics show that 33,395 arsons were reported in 2019, 4.9% less than in 2018.

    (FBI, Statista)

    In the FBI report FY 2019, 42.2% of arson involved structure, residential, public, or storage. Furthermore, 35.2% of reported arson destroyed crops, timber, fences, and similar. The mobile property accounted for 22.6% of arsons. In 2019, arsonists set 8,898 motor vehicles on fire.

    23. In 2019, about 21.1% of arsons got cleared.

    (PI Now, Statista)

    Even if arson is responsible for billions of dollars in lost or damaged property each year, not many arson-related fire investigations lead to arrests.

    Property crime facts state it is hard to prove arson. The evidence, most likely, went up in smoke (pun intended) or was destroyed while firefighters were putting out the fire using water and chemical foam.

    The principal witnesses are firefighters or first respondents. That is why an investigator—usually a knowledgeable ex-firefighter or a trained professional—will ask them about the smoke color, the possible odor of an accelerant, and the condition of windows/doors.

    Theft Statistics

    All crimes where someone unlawfully takes away another person’s property are considered theft (synonymous with larceny).

    The gravity of the conviction for this crime depends on the stolen property’s value. “Petty theft” is considered a misdemeanor, and “grand theft” is a felony and can cost you many years of your life.

    24. In 2020, 4,606,324 larceny-theft cases were reported in the US.

    (Statista, Statista)

    Larceny-theft statistics show that these numbers are lower than the ones in 2019 when 5,152,267 thefts were reported. Theft, like all other property crimes, has been on a steady decline since the early 1990s. The highest figures were in 1991, when people reported 8,142,228 thefts.

    Stealing items from motor vehicles (except motor vehicle accessories) is the most common type of larceny-theft; car burglary statistics have reported 1,046,216 cases.

    25. In 2019, the larceny arrest rate for minors was highest in Nebraska (952 arrests).

    (Statista)

    The lowest larceny arrest rate (for every 100,000 persons in the age group of 10–17) was in West Virginia—only 33 persons under 18 got arrested. Alabama, North Dakota, and Montana also show high larceny arrest rates—808, 747, and 724 detained minors, respectively.

    26. Out of all the crimes that get reported, 79.5% are motor vehicle thefts.

    (Pew Research Center)

    As reported by property crime stats, other commonly reported property crimes include trespassing/burglary (48.5%), personal thefts/larcenies (30%), and household thefts (26.8%).

    However, the clearance rate was higher for violent crimes. Law enforcement officers cleared only 18.4% of larcenies/thefts, 14.1% of burglaries, and 13.8% of motor vehicle thefts.

    27. Shoplifters lift more than $13 billion worth of merchandise annually.

     (HG.org Legal Resources)

    The National Association for Shoplifting Prevention (NASP) gives us insights into shoplifting statistics.

    First, the profile of a typical shoplifter doesn’t exist. Men and women shoplift equally, and about a fourth of shoplifters are below the legal age. More than half of older lifters started doing this crime while they were teenagers.

    Second, in the last five years, only 10 million people have got caught shoplifting, even though 1 in 11 people have shoplifted at least once in their lives. Additionally, only 1 in 48 lifters gets caught, and only half of those caught get prosecuted.

    Third, the majority of shoplifters stop at this crime; they usually do not “evolve.” Shoplifting is a pervasive form of property crime; according to property crime facts, a total of 904,975 cases were reported in 2019.

    28. Art theft results in $6 billion in stolen art in the US every year.

    (HG.org Legal Resources)

    Furthermore, you have only about a 10% chance of recovering the piece stolen from you. Frustrating, isn’t it? You cannot admire the work of art in fear that somebody’s skillful hands might artnap it and hold it for ransom.

    29. The average value per stolen vehicle was $8,886.

    (FBI, Insurance Information Institute, RMIIA)

    Unfortunately, car owners are growing complacent and leaving their keys inside a car, which a thief passing by cannot help but notice. Motor vehicle theft statistics show that a staggering number of 229,339 motor vehicles were stolen this way between 2016 and 2018.

    Ford Pickup and Chevrolet Full Size Pick-Up were the two most stolen cars in the US in 2020—44,014 and 40,968 cases, respectively.

    So, if you own one of the freshest machine models on the block (and even if your ride is an old, beat-up one), consider getting a car security alarm; it might save you the headache.

    Property Crime—the Bottom Line

    Although the United States’ crime rates have been decreasing since the early 1990s, property crime facts show that crime is still running rampant. Law enforcement agencies are quicker to look into violent crimes, while property crimes rarely get reported and even more seldom solved.

    However, this is not an indication that property crimes are less dangerous. After all, they threaten our security in our own home, our cars, or on our land.

    These crimes are mainly preventable. Preventing burglary, for example, requires that you start thinking like a thief, eliminate all the things that could make breaking into your home, and purchase some security devices.

    People Also Ask

    What is the most common property crime?

    In the US, there were 5.086.096 reported cases of larceny-theft in 2019, which makes this form of property crime most common. Among larceny-theft changes, the most common was the theft of different items from vehicles, with 1,121,083 reported cases. Shoplifting was the second most common type of property crime, as people reported 904,975 cases.

    What are examples of property crimes?

    There are various definitions of property crime. In the FBI’s UCR (Uniform Crime Reporting) Program, property crime is “taking of money or property without force or threat of force against the victims,” and property crime includes the offenses of motor vehicle theft, arson, larceny-theft, and burglary. Arson is included, even if victims may be subjected to physical force because this offense involves property destruction.

    What city in the US has the highest crime rate?

    The most dangerous American city is Detroit, Michigan, with a violent crime rate of 19.5 per 1,000 residents. The total number of property crimes reported in this city was 28,687, and the number of violent crimes was 13,088. According to the numbers, you have a 1 in 51 chance of being a victim in Detroit.

    What cities have the worst property crimes?

    These were the cities with the most property crime in 2018: Honolulu, Hawaii, with 28,886 (70.8% of the state total), Las Vegas, Nevada, with 46,673 (63.1%), Anchorage, Alaska, with 14,389 (59.1%),  Sioux Falls, South Dakota, with 5,288 (34.7%), Providence, Rhode Island, with 5,679 (32.3%), Wichita, Kansas, with 22,011 (28.7%), Cheyenne, Wyoming, with 2,559 (24.8% of state total), and Memphis, Tennessee, with 41,779 (21.8%).

    Which property crime exhibits the highest clearance rate?

    FBI reports that only 17.2% of property crimes got solved through arrest or exceptional means. The “exceptional means” mean that the perpetrator’s name and location are known, there is enough evidence for the arrest, or law enforcement couldn’t arrest the offender due to specific circumstances.

    Furthermore, 23.8% of all arsons, 18.4% of larceny thefts, 14.1% of burglaries, and 13.8% of motor vehicle thefts got cleared through arrest or exceptional means.

    How can we prevent property crime?

    Keep all the point entries to your property locked, especially at night. Don’t forget to lock your tool shed and garage, as these get vandalized very often and can even serve as an entry to your home or provide a thief with the tools necessary to break in.

    Consider investing in home security (motion lights, security alarms, safety locks); the options should be widely available in every city.

    Don’t ever leave your trash out on display, especially if you’ve bought valuable electronics. Throw that flat-screen TV box into the recycling right away, or you risk losing both the TV and the money.

    As property crime statistics have proven, the chances of you getting back the stolen property are insignificant. So beware.

  • 33 Interesting Home Improvement Statistics

    33 Interesting Home Improvement Statistics

    The current global pandemic and lockdowns have brought change into every aspect of our lives. The most recent home improvement statistics show a considerable spike in numbers compared to previous years.

    With transitioning to working and studying from our homes came the need to make a home more comfortable and suitable for work, learning, and leisure. With canceled vacations, closed restaurants, and a lack of outdoor fun activities came an increase in disposable income and time to finally check some home improvement projects off of our to-do list.

    Unlike during previous recessions, home improvement has remained a bright star in the economy, even marking record revenue growth.

    Let’s hear some facts, crunch some numbers, and see some trends for 2021.

    Top Home Improvement Stats (Editor’s Choice)

    • Home improvement spending has increased from $745 in 2019 to $8,305.
    • Millennials spend 60% more money on home improvements than the rest.
    • The smart home market will probably reach a profit of $46.767,4 million in 2025.
    • Around 45% of shoppers in home improvement stores are women.
    • Renovating the entire house costs $44,000–75,000.
    • You can save up to 30% on the electricity bill using energy-efficient appliances.
    • 19% of homeowners have postponed critical repairs due to COVID-19.

    Home Improvement Industry Statistics

    1. Approximately 50% of US homes were built before 1980.

    (Eye On Housing)

    Homes are getting older, and with a housing shortage on the market, many homeowners are investing in home improvements instead of moving.

    As homes age, the need for renovation and remodeling grows. Older houses are usually not built with the same quality materials and technology available to us today. Upgrading an old structure can also be cost-effective and safer in the long run.

    2. Remodeling statistics for 2021 show the average price of exterior projects was around $15,000.

    (brick&batten)

    The decisions to remodel certain parts of the house largely depended on staying safe. The exterior projects, like roofing, fencing, and replacing gutters, were the ones that required hiring pro contractors as long as the working crew didn’t enter the home and endanger the health of the family.

    3. The most commonly undertaken home improvement project in 2020 was interior painting.

    (HomeAdvisor)

    According to home improvement statistics, 35% of homeowners decided to tackle this task. Not only is this project possible at a relatively low cost, even if you are renting the place and have no possibilities to make drastic changes, but it also offers instant visual change. Moreover, it is pretty easy to DIY, which explains why it sits on top of the list.

    In addition, remodeling industry trends show that people avoid indoor remodeling projects they can’t complete themselves. In the era of social distancing, it is no wonder that people are wary of others entering their homes. It’s worth mentioning that 45% of those taking on a painting project were millennials.

    4. 28% of homeowners reckon it is more affordable to renovate than to move.

    (iPropertyManagement)

    Surveys on the US home improvement show that the longer you live in a home, the more likely you are to renovate instead of move. The aging generation wants to remain in their homes and live in peace as long as possible.

    The most common home improvements enhance accessibility (smart toilets, walk-in tubs, elevators) and safety (thermostats, security systems, smoke sensors). Moreover, smart security cameras allow family members to monitor the well-being and security of their loved ones.

    Millennials, who now comprise the majority of first-time home buyers, also choose to renovate. Online networks, such as Pinterest and Instagram, are an essential source of inspiration for younger generations.

    5. By 2025, home improvement sales in the US are predicted to amount to $620 billion.

    (Statista)

    In 2021, these sales came up to $538 billion. The most popular chains in the home improvement retail industry were Home Depot, Lowe’s, 84 Lumber, Tractor Supply, and Ace Hardware.

    Home Depot earned the most in sales in 2020 (over $130 billion) and is the US’s leading chain. Even though it is still the largest in the home improvement market in 2021, it ranked fifth on the list of customer satisfaction.

    6. 70% of US citizens decided to undertake some home improvement projects during the COVID-19 pandemic in 2020.

    (Remodeling)

    The desire to renovate their homes is increasing as people spend more time at home during the lockdown. Many surveyed Americans dedicated their time to home improvement in 2020. Moreover, millennials who lived in older homes spent more money renovating those old homes to fit the latest trends.

    According to the home improvement industry statistics for 2021, this increase in home improvement activity could decline as people return to their regular daily routines.

    7. In 2020, 41% of consumers stated that their home improvement projects’ main reason was to make the home better suited for evolving lifestyle needs.

    (HomeAdvisor)

    During the time pre-COVID19, the home used to be a mere living space. However, the pandemic has taken us all on a wild ride. It has affected all aspects of life—including work, education, and outdoor activities. Thus, homes have been turned into multifunctional spaces for work, school, and living. Home improvement industry trends have therefore changed.

    8. 77% of millennials invest in smart home upgrades.

    (HomeAdvisor, iProperty Management)

    They spend 60% more on home improvement and do 30% more projects on average. Smart home enhancements are becoming more and more popular with technology-addicted and trend-following millennials. Younger generations spend a lot more money on smart additions to their home than the Baby Boomer generation, as recent home improvement statistics indicate.

    Although the latter group is less tech-savvy, they invest in so-called aging-in-place home improvements that can significantly assist them in their day-to-day lives.

    9. 80% consider a business that displays its Better Business Bureau Accreditation to be honest and ethical.

    (The Better Business Bureau)

    When examining the industry data, BBB showed that being honest, credible, and ethical in business and forming good relationships with clients goes a long way. More than 80% of US consumers are more likely to trust a company and purchase from a business rated A or higher.

    Many companies rely on online customer insight. Transparency is of high value in the home improvement market, especially nowadays, when most searches for supplies and contractors go online, even if products are ordered and delivered.

    10. 61% of home improvement companies use digital presentation tools, and Google Slides is one of the most popular ones.

    (Hatch)

    The home improvement industry had to adapt to new demands quickly. Social distancing made in-person presentations difficult, if not impossible. The sale strategies evolved, and meetings soon resumed, albeit mostly virtually or outdoors, keeping a safe distance between the parties involved.

    11. The average home improvement cost is a whopping $44,000–$75,000 for a complete house renovation.

    (Remodeling Calculator)

    However, a lot of homeowners decide to tackle a renovation room-by-room. Most home improvement costs are 5–10% higher than in 2020 due to the shortage of materials (primarily lumber) and qualified workers.

    12. For 64% of homeowners, their home means more to them now when they’ve made some improvements.

    (Store Brands)

    Furthermore, this survey shows that 58% of renters would like to own a home because they could do more with the living space; 56% of homeowners want to learn gardening, while 51% have bigger plans for improving their homes in 2020.

    Home improvement industry statistics also show some fascinating shifts in spending—46% of the people surveyed stated that they would spend the money they have spent on home improvement elsewhere in “normal” circumstances.

    13. 27% of homeowners would choose to improve the kitchen if given $10,000 for home improvements.

    (HomeAdvisor)

    Furthermore, 70% of people cook more at home, so the need for a good kitchen is obvious. The kitchen upgrade is consistently among the most wanted and planned upgrades, based on the home remodeling statistics, and it can certainly prove to be the most expensive.

    The bathroom, as expected, came second (18%), and outdoor space enhancements were the third most desired project.

    14. 70% of homeowners put some projects on hold due to COVID-19.

    (Sears Home Services)

    Why is this alarming? Some of these repairs were long overdue (19% decided to leave critical maintenance for another day), and that can cause serious safety issues. One in five homeowners admits they are aware delaying repairs can jeopardize their safety.

    15. Home improvement market share will likely increase by 1.5% in 2022.

    (IBISWorld)

    The home improvement industry is ranked 48th most prominent in the US with a value of $235.3 billion. Moreover, it has grown by 5.3% per year between 2017 and 2022.

    16. The South spends 35% more on emergency home repairs.

    (HomeAdvisor)

    The Midwest is safer regarding home emergency spending. That can be attributed to it not being in an area where earthquakes, wildfires, and hurricanes are frequent.

    The South spends more on emergencies due to the hurricane impacts. The emergency spendings are around 10% higher in the Northeast and West than in the Midwest.

    17. Home improvement spending increased from $745 in 2019 to $8,305 in 2020.

    (HomeAdvisor)

    Being confined at home has made people more aware of all those cracked floor tiles, scraped flat surfaces, mismatched furnishings, chipped paint, and old faucets that seem to start dripping when it’s time for resting. The more you look at something, the more problems you see—hence the need to purchase the supplies for fixing all those eyesores.

    Home Improvement Industry Trends for 2021 That Are Here to Stay

    As the pandemic extended into 2021, social distancing and staying at home continued with it. Again, more time spent at home and more disposable income led to planning and completing new home improvement projects. People adapted to the current situation and found new ways to make the best of it.

    We compiled a short but entertaining list of the latest trends and tendencies in home improvement.

    18. The price of typical home office improvement averages $1,000–$2,000.

    (HIRI)

    Home remodeling industry statistics show that home offices are still trending, as many expect that they will continue working from home even after the pandemic is over. Homeowners spend the most money on lighting, floor coverings, and paint that they use to convert or repurpose unused space into a much-needed workspace.

    19. The Smart Home market profit is estimated to be $46.767,4 million in 2025.

    (Statista, Global Market Insights)

    Moreover, the home improvement market size is estimated to exceed $1,120 billion by the same year. Tech-savvy millennials pay attention to the latest technology trends and are more likely to invest in smart home improvements.

    The other commonly overlooked group of people who rely on smart home improvements more is the elderly. For them, some smart home upgrades, such as smart smoke detectors, can mean the difference between life and death.

    20. Homeowners invest around $600–$4,500 on average in outdoor projects.

    (HIRI)

    Current circumstances made people think outside the box, and it also manifests in the home improvement trends. Multifunctional outdoor spaces provide an excellent way of staying safe during the pandemic and still having the possibility to get outside, relax, and have some fun.

    Backyards have become a place for safe unwinding from the long day of working and studying from home. Nothing is better than ending your day or spending the weekend with family, barbecuing, and resting on your new comfy garden chairs. In addition to that, you can even have a cup of coffee with a guest in the fresh air.

    This trend is here to stay strong among home remodeling trends, especially as we spend more time in home confinement.

    21. 21% of homeowners bought their products online.

    (Pro Remodeler, HIRI)
    There has been an apparent decline in in-store purchases of home improvement supplies. However, the retail industry isn’t the only one that relies on doing business online.

    Many home improvement firm owners state that they hire more staff to implement new, more interactive ways for customers to get project estimates without contractors entering their homes. The switch to online working also means the “death of home shows,” as Tanya Donahue, president of RIKB Design + Build, says.

    22. Home improvement spending statistics indicate that a smaller bathroom remodel will cost you from $5,000 to $10,000.

    (HomeGuide)

    Spaces to decompress have become a necessity. Stress has been a constant part of our everyday lives during the pandemic, and there is a desire for a Zen spa-like atmosphere, primarily regarding bathroom improvements. At the end of a long day spent inside four walls, drawing a relaxing bath and de-stressing in an at-home spa sounds very appealing.

    23. Using energy-efficient appliances can save you up to 30% of the electricity bill every year.

    (Fool, Green Journal, Green Journal, EnergySage)

    Energy-saving equals money-saving—it’s one of the best-known home improvement facts. The typical American family is spending around $1,500 a year on electricity alone. Even if installing some eco-friendly upgrades can cost a pretty penny, going green cuts the living cost over the long term. For example, purchasing widely available LED bulbs and other energy-efficient appliances can save you a considerable amount of money.

    If you install solar panels, you can save as much as $30,000 during your solar panel system’s lifetime. Environment-friendly upgrades, such as solar panels, better insulation, and rainwater collecting are becoming more and more common. Home improvement statistics suggest that millennials and GenZ are leading the way in eco-friendly home updates.

    Take a look at some renewable energy stats; this is bound to convince you to try going green(er).

    24. Transforming unused space into a home gym typically costs $300–$800.

    (HIRI, HIRI)

    You can fulfill your leisure needs while staying safe. Projects of this sort are among the most widespread trends. Home gyms and home theaters are the most popular. People spent the most money on floor mats, paint, and basic electrical.

    Still, there are some exceptions. According to remodeling industry statistics, one homeowner reported that he invested $22,000 into a home theater. He hired a professional company to undertake this task, and workers have used outdoor access to the basement, so the family stayed safe.

    However, as the pandemic subsides, we can expect that these home improvements will lose in demand and popularity.

    25. 90.3% of homeowners who plan and complete projects are highly DIY confident.

    (HIRI, HIRI)

    Home renovation statistics reveal that homeowners rely on themselves to do more minor upgrades, like installing new light fixtures, doing the painting, and similar. Turning to DIY instead of hiring a professional is easily understandable. Family health and safety are the priority, and many homeowners say that they avoid bringing others into a home as much as they can.

    Moreover, some have even learned the how-tos of many household projects. There hardly is a better time to pick up new skills to maintain your home. The DIY segment is now, more than ever, tightly linked to home renovation trends because the newfound interest in DIY has brought many new customers into the game. The likelihood of DIY being trendy in the foreseeable future is very high.

    26. 61% of respondents have tried gardening.

    (Porch)

    Getting some fresh air during quarantine is a must. More than half of homeowners have done some work outdoors. Garden landscaping (and even growing some produce) is the most popular exterior project. Science has, after all, found gardening therapeutic.

    27. Home improvement statistics show that 30% of homeowners will keep paying for the work they don’t know how to do.

    (HIRI)

    Although the pandemic drastically changed people’s perspective on what can and cannot be DIYed, homeowners will still hire professionals for certain services instead of doing them themselves.

    The statistics for 2019 show that 18.6% reported they purchased lawn maintenance services, 13.5% hired pest/insect control, and 13.2% hired HVAC maintenance professionals.

    Hiring professionals for these tasks will continue post-pandemic. We can also see the return to more significant projects done by pro contractors (bath and kitchen remodeling are on the top of the project list).

    Home Improvement Retail Industry Stats

    28. Both Home Depot and Lowe’s have seen strong revenue growth; their net sales rose by 23% and 20%, respectively, with the shift towards online shopping.

    (CNBC)

    Craig Menear, the CEO of Home Depot, said that their online sales marked 80%—of year-over-year growth. More than half of the products were delivered to the store and then picked up by a customer. Curbside pickup has also been a popular method of delivery.

    In addition, Lowe’s online sales have shown an impressive number of 106%—double the previous year-over-year.

    29. 85% of home improvement retailers’ market share consists of Home Depot and Lowe’s combined.

    (Seeking Alpha, Statista, Statista)

    They are still the North American home improvement market leaders, but they also have had significant changes due to the ongoing pandemic. For example, Home Depot’s revenue increased by 7.1% in Q1 2020. On the other hand, the situation with e-retailers is different. Amazon is the leader in this area, with 38.7% of US e-sales in 2020.

    30.  Home improvement industry statistics predict that the DIY segment will reach $680 billion in 2025.

    (Insider Intelligence)

    Shopping for DIY supplies and projects will decline as everyday life resumes. Even though the DIY industry segment is only estimated to grow, many think that returning to normal activities, events, and work will affect spending on DIY projects and bring back professional contractors into the picture.

    31. Home decor industry statistics show that Bed Bath & Beyond, IKEA, and Wayfair are the top leaders in the US home decor and furnishing industry.

    (Allied Market Research, arganoUV)

    The global home décor market is forecast to reach $838.6 billion by 2027, while the US market is estimated to be $202 billion in 2024.

    These numbers are the product of constant style changes and trends. New home décor can quickly help achieve the desired aesthetics and make space pleasing and functionally practical.

    32. 45% of Home Depot and 47% of Lowe’s shoppers are women.

    (Floor Daily)

    This is clear proof that the home improvement industry is not all about men. Home improvement statistics point out that a significant percent of the DIY and home improvement industry consists of kitchen equipment and home decor that are traditionally the favorites of women of all ages.

    33. Ace Hardware hit the score of 863 out of 1,000 and was named the most satisfying home improvement retail store in 2021.

    (Statista, Ace Hardware)

    Since 2006, Ace Hardware was ranked first 13 out of 14 years (2007–2017, 2019, and 2020). Customers especially praise this chain for its staff and service.

    Furthermore, as home improvement industry stats show, Ace Hardware had 5,300 stores in the US in 2020, which was a lot more than Home Depot (1,973 stores).

    Conclusion

    Taking all things considered, we can easily observe that the home improvement industry will survive and thrive. People will always need more or less significant home improvements. The tendency to renovate instead of move will most likely continue.

    On the other hand, when life goes back to normal after the pandemic, home improvement sales are predicted to fall (mainly in the DIY industry). People will, after all, try to resume their pre-pandemic daily activities that most certainly don’t include isolating inside four walls all day.

    The numbers will undoubtedly fluctuate, but who knows, maybe some people will decide to stick with the hobbies and DIYing they picked up while in quarantine, and the high sales will continue.

    People Also Ask

    What’s the difference between remodeling and renovation?

    Although “remodeling” and “renovation” are often used interchangeably, understanding the difference between these two terms will help you plan suitable and cost-effective improvements and bring you a step closer to your dream home.

    Renovation, by definition, is restoring something to good condition and fixing and improving an outdated structure. It includes various projects, from simply changing faucets or painting walls to replacing old woodwork.

    Renovation serves to update something to new standards, while remodeling completely and drastically changes the design, functionality, and layout of space. For example, turning your basement into a home gym is considered remodeling, not a renovation.

    What is the most popular home improvement?

    According to a HomeAdvisor report, the most popular home improvements for 2020 were the following: interior painting (34.5%), bathroom renovations (30.9%), flooring installation (25.8%), landscaping (24%), kitchen renovations (22.6%), smart home improvements and exterior painting (19.2%), roofing (16.3%), fencing (16.1%), and adding a deck or porch (14%). The total percentage doesn’t equal 100% since some people plan multiple projects.

    How much is the home improvement industry worth?

    The market size of the American home improvement industry was $538 billion in 2021. Moreover, this amount is projected to reach $620 billion by 2025. Despite the impact of COVID-19 on the economy, the home improvement business has bloomed. It is now stronger than in the last ten years. In addition, the most common home improvement project is garden landscaping.

    What is the most expensive room to remodel?

    The most expensive and complicated remodeling project is the kitchen. It is the center of one’s home, a warm and cozy place where we prepare good food for our family.

    With the increasing need for home-cooked meals when there is no open restaurant in sight, the kitchen has gained in popularity and use. And so has grown the desire to renovate it.

    Although the cost can vary depending on various things— size, materials used, and the difficulty of design—the average price of a kitchen remodel is $21,660.

    Number two on the list of most expensive home remodeling projects is the bathroom, averaging $9,436.

    How big is the remodeling industry?

    The remodeling industry was worth $340.95 billion in 2020, and expectations are it will reach $456.19 billion by 2027, growing at a CAGR rate of 4.3%. In addition, it’s likely to reach $15.5 trillion by 2030, considering how much money people spend on tech upgrades and smart homes. In fact, kitchen additions and improvements will probably lead the market share, followed by other room additions and alterations and roofing.

    How many remodeling contractors are there in the US?

    According to IBISWorld, 463,537 remodeling businesses have functioned in the US as of 2021, increasing by 2.9% from 2020. Now, there are 703,856 employees in the remodeling industry, which is 1.6% more than in 2020.

    Although the remodeling market size is $97.6 billion, there is no company with more than a 5% market share in the US. The biggest remodeling companies are Belfor Holdings Inc, Power Home Remodeling Group LLC, and Window World Inc.

    Furthermore, home improvement statistics reveal that the cost-to-value ratio of the remodeled property was 63.7% in 2020.